Cityscape

City_04

Cityscape: this is one of our training missions. On this map i was responsible for modeling all the street side buildings, buildings that were placed in the background, texturing them using a linear interpolated material setup with tillable textures. Replacing the existing ruff geometry/BSP buildings with the new ones. Filling the streets with props.  Making sure the map ran without any hiccups, so it could be passed along to our lighter and decal artist.

City_06

City_05

City_01

City_03

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